2015-12-15 01:33:16 +00:00
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<?xml version="1.0" encoding="UTF-8"?>
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2018-10-08 03:47:18 +00:00
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<ScriptObject ArchiveVer="4" Game="Prime">
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<Properties Type="Struct">
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<Name>Timer</Name>
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<SubProperties>
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<Element Type="String" ID="0x0">
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<Name>Name</Name>
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</Element>
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<Element Type="Float" ID="0x1">
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<Name>Start Time</Name>
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</Element>
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<Element Type="Float" ID="0x2">
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<Name>Max Random Delay</Name>
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<Description>A random value between 0 and this number will be added to the timer's start time.</Description>
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</Element>
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<Element Type="Bool" ID="0x3">
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<Name>Loop</Name>
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<Description>When the timer reaches 0, it will reset back to its start time and start ticking again.</Description>
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</Element>
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<Element Type="Bool" ID="0x4">
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<Name>Auto-Start</Name>
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<Description>The timer will start ticking immediately on load, without waiting for a script message to start it.</Description>
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</Element>
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<Element Type="Bool" ID="0x5">
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<Name>Active</Name>
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</Element>
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</SubProperties>
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</Properties>
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<EditorProperties>
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<NameProperty>0x00</NameProperty>
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<ActiveProperty>0x05</ActiveProperty>
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</EditorProperties>
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<Assets>
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<Element Type="Billboard" Source="File" Location="script/common/Timer.TXTR"/>
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</Assets>
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<RotationType>RotationDisabled</RotationType>
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</ScriptObject>
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