PrimeWorldEditor/templates/MP3/Structs/ParticleBlaster.xml

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2018-10-08 03:47:18 +00:00
<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Corruption">
<PropertyArchetype Type="Struct">
<Name>ParticleBlaster</Name>
<SubProperties>
<Element Type="Struct" ID="0x9A892818" Archetype="StaticGeometryTest"/>
<Element Type="Asset" ID="0xEF485DB9">
<TypeFilter>
<Element>WPSC</Element>
</TypeFilter>
</Element>
<Element Type="Struct" ID="0x337F9524" Archetype="DamageInfo"/>
<Element Type="Asset" ID="0xA55DACF6">
<TypeFilter>
<Element>CAUD</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0xE9C8E2BD">
<TypeFilter>
<Element>PART</Element>
<Element>ELSC</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0x86FFB3F6">
<TypeFilter>
<Element>CAUD</Element>
</TypeFilter>
</Element>
<Element Type="Float" ID="0xFF77C96F">
<DefaultValue>50.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x2EDF3368">
<DefaultValue>3.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x9F269614">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x71587B45">
<DefaultValue>0.1</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>