PrimeWorldEditor/templates/MP3Proto/Structs/GunTurretTopData.xml

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2018-10-08 03:47:18 +00:00
<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="CorruptionProto">
<PropertyArchetype Type="Struct">
<Name>GunTurretTopData</Name>
<SubProperties>
<Element Type="Bool" ID="0x701D65CD">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0xFE6829EC">
<DefaultValue>180.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x4D28523E">
<DefaultValue>10.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x95E7A2C2">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x76BA1C18">
<DefaultValue>3.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x3EB2DE35">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xE50D8DD2">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Int" ID="0x64D482D5">
<DefaultValue>1</DefaultValue>
</Element>
<Element Type="Int" ID="0xC3E002AC">
<DefaultValue>5</DefaultValue>
</Element>
<Element Type="Asset" ID="0x16E7D74A">
<TypeFilter>
<Element>CRSC</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0xE9C72C">
<TypeFilter>
<Element>WPSC</Element>
</TypeFilter>
</Element>
<Element Type="Struct" ID="0xBE7FB5CC" Archetype="DamageInfo"/>
<Element Type="Float" ID="0x4173EC53">
<DefaultValue>10.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xD75F9CF2">
<DefaultValue>5.0</DefaultValue>
</Element>
<Element Type="Struct" ID="0xAD85924E" Archetype="DamageVulnerability"/>
<Element Type="Float" ID="0xF5915FF7">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Asset" ID="0x83A413D9"/>
<Element Type="Struct" ID="0xF609C637" Archetype="GrappleData"/>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>