PrimeWorldEditor/templates/dkcr/Script/OceanWave.xml

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="3">
<name>OceanWave</name>
<properties version="NTSC">
<struct ID="0x255A4580" type="multi">
<property ID="0x494E414D"/>
<struct ID="0x5846524D" type="single"/>
<property ID="0x41435456"/>
<property ID="0x5D298A43"/>
</struct>
<property ID="0xC27FFA8F"/>
<struct ID="0x7E397FED" type="multi">
<struct ID="0xB028DB0E" type="multi">
<property ID="0x1F715FD3"/>
</struct>
</struct>
<struct ID="0x7CF4790F" type="multi">
<property ID="0x672255F7"/>
<property ID="0x3217DFF8"/>
<property ID="0x25B7C9B2"/>
</struct>
</properties>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
<property name="LightParameters" ID="0x7E397FED:0xB028DB0E"/>
</properties>
<assets>
<model source="property">0xC27FFA8F</model>
</assets>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>