PrimeWorldEditor/templates/mp1/Structs/RidleyStruct2.xml

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<?xml version="1.0" encoding="UTF-8"?>
<struct name="RidleyStruct2" type="single">
<property ID="0x00" name="Unknown 1" type="long"/>
<property ID="0x01" name="Unknown 2" type="float"/>
<property ID="0x02" name="Unknown 3" type="float"/>
<property ID="0x03" name="Unknown 4" type="float"/>
<property ID="0x04" name="Unknown 5" type="float"/>
<property ID="0x05" name="Unknown 6" type="float"/>
<property ID="0x06" name="Unknown 7" type="float"/>
<property ID="0x07" name="Unknown 8" type="float"/>
<property ID="0x08" name="Unknown 9" type="bool"/>
</struct>