PrimeWorldEditor/UI/WColorPicker.cpp

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#include "WColorPicker.h"
#include <QPainter>
#include <QRectF>
#include <iostream>
#include <QMouseEvent>
#include <QColorDialog>
WColorPicker::WColorPicker(QWidget *parent) : QWidget(parent)
{
mColor = Qt::transparent;
}
WColorPicker::~WColorPicker()
{
}
void WColorPicker::paintEvent(QPaintEvent *)
{
QRect Area(QPoint(2,2), size() - QSize(5,5)); // Subtraction makes room for the stroke
QColor FillColor = mColor;
FillColor.setAlpha(255);
QBrush Fill(FillColor);
QPen Outline(Qt::black, 1);
QPainter Painter(this);
Painter.setBrush(Fill);
Painter.setPen(Outline);
Painter.drawRect(Area);
if (hasFocus())
{
QRect DottedLine(QPoint(0,0), size() - QSize(1,1));
Fill.setColor(Qt::transparent);
Outline.setStyle(Qt::DotLine);
Painter.setBrush(Fill);
Painter.setPen(Outline);
Painter.drawRect(DottedLine);
}
}
void WColorPicker::keyPressEvent(QKeyEvent *Event)
{
if (Event->key() == Qt::Key_Return)
{
QColorDialog ColorPick;
ColorPick.setOptions(QColorDialog::ShowAlphaChannel);
ColorPick.setCurrentColor(mColor);
int result = ColorPick.exec();
if (result)
{
mColor = ColorPick.currentColor();
emit colorChanged(mColor);
}
}
}
void WColorPicker::mousePressEvent(QMouseEvent *)
{
setFocus();
}
void WColorPicker::mouseReleaseEvent(QMouseEvent *Event)
{
if ((Event->x() < width()) && (Event->y() < height()))
{
QColorDialog ColorPick;
ColorPick.setOptions(QColorDialog::ShowAlphaChannel);
ColorPick.setCurrentColor(mColor);
int result = ColorPick.exec();
if (result)
{
mColor = ColorPick.currentColor();
emit colorChanged(mColor);
}
}
}
QColor WColorPicker::getColor()
{
return mColor;
}
void WColorPicker::setColor(QColor Color)
{
mColor = Color;
emit colorChanged(mColor);
update();
}