PrimeWorldEditor/templates/DKCR/Structs/PlayerMultiKillRewardTierDa...

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<?xml version="1.0" encoding="UTF-8"?>
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<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
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<Name>PlayerMultiKillRewardTierData</Name>
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<SubProperties>
<Element Type="Enum" ID="0xA02EF0C4" Archetype="PlayerItem">
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<DefaultValue>0xB22FD89B</DefaultValue>
</Element>
<Element Type="Int" ID="0x7B7C262A">
<DefaultValue>1</DefaultValue>
</Element>
<Element Type="Int" ID="0xDB289B55">
<DefaultValue>1</DefaultValue>
</Element>
<Element Type="Int" ID="0xA77EFC04">
<DefaultValue>1</DefaultValue>
</Element>
<Element Type="Float" ID="0x2658958D">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Vector" ID="0x384BAF36">
<DefaultValue>
<X>1.0</X>
<Y>1.0</Y>
<Z>1.0</Z>
</DefaultValue>
</Element>
<Element Type="Asset" ID="0x87B52F4C">
<TypeFilter>
<Element>CMDL</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0xAB5B8CAF">
<TypeFilter>
<Element>PART</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0xB4A43449">
<TypeFilter>
<Element>PART</Element>
</TypeFilter>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>