PrimeWorldEditor/templates/mp2/Script/AreaAttributes.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
<name>AreaAttributes</name>
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<properties>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml">
<properties>
<property ID="0x494E414D">
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<cook_pref>never</cook_pref>
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</property>
</properties>
</struct>
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<property ID="0x95D4BEE7" type="bool">
<default>false</default>
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<description>Show the skybox. If no Skybox Model is specified, it will show the World's default skybox.</description>
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</property>
<property ID="0xB24FDE1A" type="bool">
<default>false</default>
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<description>Enable Dark World damage and switch to the Dark World map.</description>
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</property>
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<enum ID="0x9D0006AB">
<default>0x00000000</default>
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<enumerators>
<enumerator ID="0x00" name="None"/>
<enumerator ID="0x01" name="Snow"/>
<enumerator ID="0x02" name="Rain"/>
<enumerator ID="0x03" name="Bubbles"/>
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<enumerator ID="0x04" name="Dark World"/>
<enumerator ID="0x05" name="[Aerie]"/>
<enumerator ID="0x06" name="Electric Rain"/>
</enumerators>
</enum>
<property ID="0x56263E35" type="sound"/>
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<property ID="0x64E5FE9F" type="float">
<default>1.0</default>
</property>
<property ID="0xBA5F801E" type="float">
<default>1.0</default>
</property>
<property ID="0xD208C9FA" type="asset" extensions="CMDL"/>
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<property ID="0xFFEEBC46" type="long">
<default>0</default>
</property>
</properties>
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<states/>
<messages/>
<editor>
<properties>
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<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
</properties>
<assets>
<billboard source="file">script/common/AreaAttributes.txtr</billboard>
</assets>
<preview_scale>0.5</preview_scale>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>