2015-12-15 01:33:16 +00:00
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<?xml version="1.0" encoding="UTF-8"?>
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2018-10-08 03:47:18 +00:00
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<PropertyTemplate ArchiveVer="4" Game="Prime">
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<PropertyArchetype Type="Struct">
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<Name>GrappleParameters</Name>
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<SubProperties>
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<Element Type="Float" ID="0x0">
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<Name>Unknown 1</Name>
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</Element>
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<Element Type="Float" ID="0x1">
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<Name>Unknown 2</Name>
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</Element>
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<Element Type="Float" ID="0x2">
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<Name>Unknown 3</Name>
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</Element>
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<Element Type="Float" ID="0x3">
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<Name>Unknown 4</Name>
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</Element>
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<Element Type="Float" ID="0x4">
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<Name>Unknown 5</Name>
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</Element>
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<Element Type="Float" ID="0x5">
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<Name>Unknown 6</Name>
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</Element>
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<Element Type="Float" ID="0x6">
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<Name>Unknown 7</Name>
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</Element>
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<Element Type="Float" ID="0x7">
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<Name>Unknown 8</Name>
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</Element>
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<Element Type="Float" ID="0x8">
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<Name>Unknown 9</Name>
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</Element>
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<Element Type="Float" ID="0x9">
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<Name>Unknown 10</Name>
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</Element>
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<Element Type="Float" ID="0xA">
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<Name>Unknown 11</Name>
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</Element>
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<Element Type="Bool" ID="0xB">
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<Name>Disable Turning</Name>
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</Element>
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</SubProperties>
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</PropertyArchetype>
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</PropertyTemplate>
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