PrimeWorldEditor/templates/dkcr/Script/Actor.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
<name>Actor</name>
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<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0xF344C0B0" type="vector3f">
<default>0.0, 0.0, 0.0</default>
</property>
<property ID="0x2E686C2A" type="vector3f">
<default>0.0, 0.0, 0.0</default>
</property>
<property ID="0x75DBB375" type="float">
<default>1.0</default>
</property>
<property ID="0x2F2AE3E5" type="float">
<default>0.0</default>
</property>
<struct ID="0xCF90D15E" template="Structs/HealthInfo.xml"/>
<struct ID="0x7B71AE90" template="Structs/DamageVulnerability.xml"/>
<property ID="0xC27FFA8F" type="file" extensions="CMDL"/>
<property ID="0x0FC966DC" type="file" extensions="DCLN"/>
<property ID="0xA244C9D8" type="character"/>
<struct ID="0xBF81C83E" template="Structs/ShadowData.xml"/>
<struct ID="0x7E397FED" template="Structs/ActorParameters.xml"/>
<property ID="0xC08D1B93" type="bool">
<default>true</default>
</property>
<property ID="0x1E32523E" type="bool">
<default>true</default>
</property>
<property ID="0x1D8DD846" type="bool">
<default>true</default>
</property>
<property ID="0x7859B520" type="bool">
<default>false</default>
</property>
<property ID="0x87613768" type="bool">
<default>false</default>
</property>
<property ID="0xE2DDC4C1" type="string"/>
<property ID="0x32FAB97E" type="long">
<default>0</default>
</property>
<property ID="0xAA719632" type="float">
<default>0.0</default>
</property>
<property ID="0x4743294F" type="bool">
<default>false</default>
</property>
<property ID="0x0D8098BF" type="bool">
<default>false</default>
</property>
<property ID="0x4DDC1327" type="bool">
<default>false</default>
</property>
<property ID="0xA6AA06D5" type="bool">
<default>false</default>
</property>
<property ID="0x73E7BFE9" type="bool">
<default>false</default>
</property>
<property ID="0x261E92A4" type="bool">
<default>true</default>
</property>
<property ID="0xB530D7DE" type="bool">
<default>false</default>
</property>
<property ID="0xF8DF6CD2" type="color">
<default>1.0, 1.0, 1.0, 1.0</default>
</property>
<struct ID="0xC23011D9" template="Structs/MayaSpline.xml"/>
<property ID="0xC1B9C601" type="bool">
<default>false</default>
</property>
<property ID="0x27E50799" type="bool">
<default>false</default>
</property>
<property ID="0x22E046BA" type="float">
<default>0.0</default>
</property>
<property ID="0xBE513E2B" type="float">
<default>1.0</default>
</property>
<property ID="0xA38A84C2" type="bool">
<default>false</default>
</property>
<struct ID="0x6C75E2EA" template="Structs/UnknownStruct8.xml"/>
<struct ID="0x68FD49AE" template="Structs/AnimGridModifierData.xml"/>
</properties>
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<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
<property name="LightParameters" ID="0x7E397FED:0xB028DB0E"/>
</properties>
<assets>
<animparams source="property">0xA244C9D8</animparams>
<model source="property">0xC27FFA8F</model>
<model source="property">0x6C75E2EA:0xDAA9D4BE:0x5405F708</model>
<model source="property">0x6C75E2EA:0xF361604C:0x5405F708</model>
<model source="property">0x6C75E2EA:0x5D09F1DD:0x5405F708</model>
<collision source="property">0x0FC966DC</collision>
</assets>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>