2015-12-15 01:33:16 +00:00
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<?xml version="1.0" encoding="UTF-8"?>
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2016-01-02 17:24:40 +00:00
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<ScriptTemplate version="4">
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2015-12-15 01:33:16 +00:00
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<name>Actor</name>
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2016-01-02 17:24:40 +00:00
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<properties>
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2015-12-15 01:33:16 +00:00
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<property ID="0x00" name="Name" type="string"/>
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<property ID="0x01" name="Position" type="vector3f"/>
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<property ID="0x02" name="Rotation" type="vector3f"/>
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<property ID="0x03" name="Scale" type="vector3f"/>
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<property ID="0x04" name="Unknown 1" type="vector3f"/>
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<property ID="0x05" name="Scan Offset" type="vector3f"/>
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<property ID="0x06" name="Unknown 2" type="float"/>
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<property ID="0x07" name="Unknown 3" type="float"/>
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<struct ID="0x08" name="HealthInfo" template="Structs/HealthInfo.xml"/>
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<struct ID="0x09" name="DamageVulnerability" template="Structs/DamageVulnerability.xml"/>
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2016-01-02 17:24:40 +00:00
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<property ID="0x0A" name="Model" type="file" extensions="CMDL"/>
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<property ID="0x0B" name="AnimationParameters" type="character"/>
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2015-12-15 01:33:16 +00:00
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<struct ID="0x0C" name="ActorParameters" template="Structs/ActorParameters.xml"/>
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<property ID="0x0D" name="Unknown 4" type="bool"/>
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<property ID="0x0E" name="Unknown 5" type="bool"/>
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<property ID="0x0F" name="Unknown 6" type="bool"/>
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<property ID="0x10" name="Unknown 7" type="bool"/>
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<property ID="0x11" name="Unknown 8" type="bool"/>
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<property ID="0x12" name="Unknown 9" type="long"/>
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<property ID="0x13" name="Unknown 10" type="float"/>
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<property ID="0x14" name="Unknown 11" type="bool"/>
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<property ID="0x15" name="Unknown 12" type="bool"/>
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<property ID="0x16" name="Unknown 13" type="bool"/>
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<property ID="0x17" name="Unknown 14" type="bool"/>
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</properties>
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<editor>
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<properties>
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<property name="InstanceName" ID="0x00"/>
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<property name="Position" ID="0x01"/>
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<property name="Rotation" ID="0x02"/>
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<property name="Scale" ID="0x03"/>
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2016-01-02 17:24:40 +00:00
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<property name="Active" ID="0x11"/>
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2015-12-15 01:33:16 +00:00
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<property name="LightParameters" ID="0x0C:0x00"/>
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</properties>
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<assets>
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<animparams source="property">0x0B</animparams>
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<model source="property">0x0A</model>
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<model source="property">0x0C:0x02</model>
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<model source="property">0x0C:0x04</model>
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</assets>
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<rotation_type>enabled</rotation_type>
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<scale_type>enabled</scale_type>
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</editor>
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</ScriptTemplate>
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