PrimeWorldEditor/templates/mp1/Script/PlayerStateChange.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
<name>PlayerStateChange</name>
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<properties>
<property ID="0x00" name="Name" type="string"/>
<property ID="0x01" name="Unknown 1" type="bool"/>
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<enum ID="0x02" name="Inventory Slot" template="Enums/InventorySlot.xml"/>
<property ID="0x03" name="Unknown 2" type="long"/>
<property ID="0x04" name="Unknown 3" type="long"/>
<property ID="0x05" name="Unknown 4" type="long"/>
<property ID="0x06" name="Unknown 5" type="long"/>
</properties>
<editor>
<properties>
<property name="InstanceName" ID="0x00"/>
</properties>
<assets/>
<rotation_type>disabled</rotation_type>
<scale_type>disabled</scale_type>
</editor>
</ScriptTemplate>