2015-12-15 01:33:16 +00:00
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<?xml version="1.0" encoding="UTF-8"?>
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2016-01-02 17:24:40 +00:00
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<ScriptTemplate version="4">
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2015-12-15 01:33:16 +00:00
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<name>ActorTransform</name>
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2016-01-02 17:24:40 +00:00
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<properties>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<property ID="0xC6CE7689" type="long">
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<default>20</default>
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</property>
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<property ID="0x8B51E23F" type="float">
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<default>10.0</default>
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</property>
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2015-12-15 01:33:16 +00:00
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<struct ID="0xEFE4EA57" type="multi">
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2016-01-02 17:24:40 +00:00
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<properties>
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<struct ID="0x69D8447D" template="Structs/MayaSpline.xml"/>
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<struct ID="0xD0239F95" template="Structs/MayaSpline.xml"/>
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<struct ID="0xC15EF5EC" template="Structs/MayaSpline.xml"/>
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</properties>
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2015-12-15 01:33:16 +00:00
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</struct>
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<struct ID="0x2F7EC0A2" type="multi">
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2016-01-02 17:24:40 +00:00
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<properties>
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<struct ID="0xF437A62F" template="Structs/MayaSpline.xml"/>
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<struct ID="0x6F92EA40" template="Structs/MayaSpline.xml"/>
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<struct ID="0x180C38B0" template="Structs/MayaSpline.xml"/>
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</properties>
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2015-12-15 01:33:16 +00:00
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</struct>
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<struct ID="0x692267EA" type="multi">
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2016-01-02 17:24:40 +00:00
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<properties>
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<struct ID="0x24E9A09B" template="Structs/MayaSpline.xml"/>
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<struct ID="0xCBBB167A" template="Structs/MayaSpline.xml"/>
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<struct ID="0x213DCB18" template="Structs/MayaSpline.xml"/>
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</properties>
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2015-12-15 01:33:16 +00:00
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</struct>
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2016-01-02 17:24:40 +00:00
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<struct ID="0x51B8AACA" template="Structs/MayaSpline.xml"/>
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2015-12-15 01:33:16 +00:00
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</properties>
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2016-01-02 17:24:40 +00:00
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<states/>
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<messages/>
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2015-12-15 01:33:16 +00:00
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<editor>
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<properties>
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<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
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<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
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<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
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<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
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<property name="Active" ID="0x255A4580:0x41435456"/>
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</properties>
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<assets/>
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<preview_scale>0.5</preview_scale>
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<rotation_type>enabled</rotation_type>
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<scale_type>enabled</scale_type>
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</editor>
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</ScriptTemplate>
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