PrimeWorldEditor/templates/mp3/Structs/GrappleData.xml

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2016-01-02 17:24:40 +00:00
<?xml version="1.0" encoding="UTF-8"?>
<struct name="GrappleData" type="multi">
<properties>
<property ID="0x5DCF91E1" type="long">
<default>0</default>
</property>
<property ID="0xC10219BF" type="bool">
<default>true</default>
</property>
<property ID="0xB2BD2723" type="bool">
<default>false</default>
</property>
<property ID="0x1A8DBEA7" type="float">
<default>5.0</default>
</property>
<property ID="0xA439CA6A" type="bool">
<default>true</default>
</property>
<property ID="0x4B848C9B" type="bool">
<default>false</default>
</property>
<struct ID="0x5F669BA0" template="Structs/GrappleBlock.xml"/>
<struct ID="0xE2ACF76E" template="Structs/GrappleBlock.xml"/>
<struct ID="0x3F3A2EEB" template="Structs/GrappleBlock.xml"/>
<struct ID="0x424928B3" template="Structs/GrappleBlock.xml"/>
<struct ID="0x9FDFF136" template="Structs/GrappleBlock.xml"/>
<property ID="0x5BBBE79E" type="float">
<default>8.0</default>
</property>
<property ID="0x426F2F60" type="float">
<default>6.0</default>
</property>
<property ID="0x771A3176" type="file" extensions="CAUD"/>
<property ID="0xEFD287D9" type="float">
<default>0.0</default>
</property>
<property ID="0x56F41CA8" type="float">
<default>100.0</default>
</property>
<property ID="0x4BDEE69A" type="float">
<default>50.0</default>
</property>
<property ID="0x0598B045" type="float">
<default>10.0</default>
</property>
<property ID="0x07648F63" type="long">
<default>-1</default>
</property>
</properties>
</struct>