PrimeWorldEditor/templates/DKCR/Structs/CameraPosition.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
<Name>CameraPosition</Name>
<SubProperties>
<Element Type="Enum" ID="0xB7CD4710">
<DefaultValue>0x59BFFB56</DefaultValue>
<Values>
<Element Name="Unknown 1" ID="0x93F79C1A"/>
<Element Name="Unknown 2" ID="0x59BFFB56"/>
<Element Name="Unknown 3" ID="0x10AB9150"/>
<Element Name="Unknown 4" ID="0x13B150BB"/>
<Element Name="Unknown 5" ID="0xACB5235F"/>
<Element Name="Unknown 6" ID="0x4309158B"/>
</Values>
</Element>
<Element Type="Flags" ID="0xB1B6CF33">
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<CookPreference>Always</CookPreference>
<DefaultValue>2</DefaultValue>
</Element>
<Element Type="Struct" ID="0xE8AB9BC8" Archetype="PathPosition"/>
<Element Type="Struct" ID="0x9EC1DF0C" Archetype="SpindlePosition"/>
<Element Type="Struct" ID="0xBBB2D1E6" Archetype="SurfacePosition"/>
<Element Type="Struct" ID="0x7D194AF" Archetype="OffsetPosition"/>
<Element Type="Struct" ID="0xEBBF81D7" Archetype="UnknownStruct73"/>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>