PrimeWorldEditor/templates/DKCR/Structs/PlayerFireReactionData.xml

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<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
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<Name>PlayerFireReactionData</Name>
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<SubProperties>
<Element Type="Float" ID="0x42AC42EA">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xE2A43392">
<DefaultValue>4.0</DefaultValue>
</Element>
<Element Type="Enum" ID="0xDA44986F">
<DefaultValue>0x80468E1F</DefaultValue>
<Values>
<Element Name="Unknown 1" ID="0x624D7DCC"/>
<Element Name="Unknown 2" ID="0x80468E1F"/>
</Values>
</Element>
<Element Type="Float" ID="0x3707468E">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Int" ID="0x9D331279">
<DefaultValue>2</DefaultValue>
</Element>
<Element Type="Float" ID="0xD90270F8">
<DefaultValue>6.0</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>