PrimeWorldEditor/templates/MP1R/Structs/VisorMP1.xml

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<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="PrimeRemaster">
<PropertyArchetype Type="Struct">
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<Name>VisorMP1</Name>
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<SubProperties>
<Element Type="Bool" ID="0x82f75015">
<Name>Unknown 1</Name>
<DefaultValue>false</DefaultValue>
<CookPreference>OnlyIfModified</CookPreference>
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</Element>
<Element Type="Bool" ID="0x5149fc12">
<Name>Unknown 2</Name>
<DefaultValue>false</DefaultValue>
<CookPreference>OnlyIfModified</CookPreference>
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</Element>
<Element Type="Bool" ID="0x1382ca50">
<Name>Unknown 3</Name>
<DefaultValue>false</DefaultValue>
<CookPreference>OnlyIfModified</CookPreference>
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</Element>
<Element Type="Flags" ID="0x528a56a5">
<Name>Visor Flags</Name>
<Flags>
<Element Name="Combat" Mask="0x1"/>
<Element Name="Scan" Mask="0x2"/>
<Element Name="Thermal" Mask="0x4"/>
<Element Name="X-Ray" Mask="0x8"/>
</Flags>
<DefaultValue>0</DefaultValue>
<CookPreference>OnlyIfModified</CookPreference>
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</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>