PrimeWorldEditor/templates/MP2/Structs/TWeaponDamage.xml

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2019-01-27 23:47:56 +00:00
<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="Echoes">
<PropertyArchetype Type="Struct">
<Name>TWeaponDamage</Name>
<SubProperties>
<Element Type="Struct" ID="0x8AC4278A" Archetype="TDamageInfo">
<SubProperties>
<Element Type="Float" ID="0xF3EC8748">
<DefaultValue>50.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x37B6DF3D">
<DefaultValue>25.0</DefaultValue>
</Element>
</SubProperties>
</Element>
<Element Type="Struct" ID="0xC9AC01D2" Archetype="TDamageInfo">
<SubProperties>
<Element Type="Float" ID="0xF3EC8748">
<DefaultValue>50.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x37B6DF3D">
<DefaultValue>25.0</DefaultValue>
</Element>
</SubProperties>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>