PrimeWorldEditor/Common/EKeyInputs.h

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#ifndef EKEYINPUTS
#define EKEYINPUTS
#include "EnumUtil.h"
enum EKeyInputs
{
eNoKeys = 0,
eCtrlKey = 0x1,
eAltKey = 0x2,
eQKey = 0x4,
eWKey = 0x8,
eEKey = 0x10,
eAKey = 0x20,
eSKey = 0x40,
eDKey = 0x80
};
DEFINE_ENUM_FLAGS(EKeyInputs)
#endif // EKEYINPUTS