PrimeWorldEditor/templates/mp2/Structs/SpindleCameraStruct.xml

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<?xml version="1.0" encoding="UTF-8"?>
<struct name="SpindleCameraStruct" type="multi">
<properties>
<property ID="0x3E9CF140" type="long">
<default>0</default>
</property>
<property ID="0x9A598FA5" type="MayaSpline"/>
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</properties>
</struct>