PrimeWorldEditor/Core/CToken.cpp

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#include "CToken.h"
CToken::CToken()
{
mpRes = nullptr;
mLocked = false;
}
CToken::CToken(CResource *pRes)
{
mpRes = pRes;
mLocked = false;
Lock();
}
CToken::CToken(const CToken& Source)
{
mLocked = false;
*this = Source;
}
CToken::~CToken()
{
Unlock();
}
void CToken::Lock()
{
if (!mLocked)
{
if (mpRes)
{
mpRes->Lock();
mLocked = true;
}
}
}
void CToken::Unlock()
{
if (mLocked)
{
mpRes->Release();
mLocked = false;
}
}
CToken& CToken::operator=(const CToken& Source)
{
if (mLocked) Unlock();
mpRes = Source.mpRes;
Lock();
return *this;
}