PrimeWorldEditor/Resource/CResource.h

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#ifndef CRESOURCE_H
#define CRESOURCE_H
#include "EResType.h"
#include <Common/CFourCC.h>
#include <Common/CUniqueID.h>
#include <Common/types.h>
#include <Common/StringUtil.h>
class CResCache;
class CResource
{
friend class CResCache;
std::string mResSource;
CUniqueID mID;
int mRefCount;
public:
CResource();
virtual ~CResource();
virtual EResType Type();
std::string Source();
std::string FullSource();
CUniqueID ResID();
void Lock();
void Release();
bool IsValidResource();
static EResType ResTypeForExtension(CFourCC Extension);
};
#endif // CRESOURCE_H