PrimeWorldEditor/templates/mp3/Script/SeedBoss1.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
<name>SeedBoss1</name>
<modules>
<module>RSO_SeedBoss1.rso</module>
</modules>
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<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<struct ID="0xB3774750" template="Structs/PatternedAI.xml"/>
<struct ID="0x7E397FED" template="Structs/ActorParameters.xml"/>
<struct ID="0xF6E66110" type="multi">
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<properties>
<property ID="0xD3AD55B6" type="float">
<default>0.0</default>
</property>
<struct ID="0xB33EB533" template="Structs/HealthInfo.xml"/>
<struct ID="0x26FA460B" template="Structs/DamageVulnerability.xml"/>
<property ID="0xAD0DE5AC" type="asset" extensions="CMDL"/>
<property ID="0xFC128C15" type="asset" extensions="CMDL"/>
<property ID="0x299B8D33" type="asset" extensions="CMDL"/>
<property ID="0xA5BB98A6" type="asset" extensions="CMDL"/>
<property ID="0xF4A4F11F" type="asset" extensions="CMDL"/>
<property ID="0xC946D250" type="asset" extensions="CMDL"/>
<property ID="0x50EDAE7F" type="asset" extensions="CMDL"/>
<property ID="0x30969CFE" type="asset" extensions="CMDL"/>
<property ID="0xB25E271D" type="asset" extensions="CMDL"/>
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<property ID="0xC288AE69" type="asset" extensions="CMDL"/>
<property ID="0xCDBD44E1" type="asset" extensions="CMDL"/>
<property ID="0x6AD6CBBA" type="asset" extensions="CMDL"/>
<property ID="0x3AB79847" type="asset" extensions="CMDL"/>
<property ID="0x27B30D35" type="asset" extensions="CMDL"/>
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<struct ID="0xEC37E2FA" template="Structs/DamageVulnerability.xml"/>
<property ID="0xCCCA3249" type="float">
<default>0.0</default>
</property>
<struct ID="0x3CE6E482" template="Structs/ShockWaveInfo.xml"/>
<struct ID="0x72E00501" type="multi">
<properties>
<property ID="0x2C51A676" type="float">
<default>1.0</default>
</property>
<property ID="0xB68C6D96" type="asset" extensions="PART"/>
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<struct ID="0x337F9524" template="Structs/DamageInfo.xml"/>
<property ID="0x3A3E03BA" type="vector3f">
<default>0.0, 0.0, 0.0</default>
</property>
<property ID="0xA55DACF6" type="asset" extensions="CAUD"/>
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</properties>
</struct>
<struct ID="0x1598012A" template="Structs/PlasmaBeamInfo.xml"/>
<struct ID="0x98821996" template="Structs/DamageInfo.xml"/>
<struct ID="0xDD34C3C0" template="Structs/DamageVulnerability.xml"/>
<property ID="0x547B9A9A" type="asset" extensions="PART"/>
<property ID="0xEAF93057" type="asset" extensions="CAUD"/>
<property ID="0x36C067C2" type="asset" extensions="WPSC"/>
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<struct ID="0x261EEFE7" template="Structs/DamageInfo.xml"/>
<struct ID="0x818F810B" template="Structs/ShockWaveInfo.xml"/>
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<struct ID="0x7C9C3B51" template="Structs/LaunchProjectileData.xml">
<properties>
<property ID="0x053AE4A7">
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<cook_pref>never</cook_pref>
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</property>
<property ID="0xCF201BFA">
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<cook_pref>never</cook_pref>
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</property>
<property ID="0x88137FA8">
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<cook_pref>never</cook_pref>
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<cook_pref>never</cook_pref>
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</property>
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<cook_pref>never</cook_pref>
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</property>
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<cook_pref>never</cook_pref>
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</property>
<property ID="0xF78469D6">
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<cook_pref>never</cook_pref>
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</property>
</properties>
</struct>
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<struct ID="0x730FE427" template="Structs/HoverThenHomeProjectile.xml"/>
<property ID="0x050924D3" type="vector3f">
<default>0.0, 0.0, 0.0</default>
</property>
<property ID="0x6414E848" type="float">
<default>0.0</default>
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<property ID="0x2A7A2DA7" type="float">
<default>0.0</default>
</property>
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<struct ID="0x4392C34A" template="Structs/LaunchProjectileData.xml">
<properties>
<property ID="0x053AE4A7">
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<cook_pref>never</cook_pref>
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</property>
<property ID="0xCF201BFA">
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<cook_pref>never</cook_pref>
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</property>
<property ID="0x88137FA8">
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<cook_pref>never</cook_pref>
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</property>
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<cook_pref>never</cook_pref>
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<cook_pref>never</cook_pref>
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</property>
<property ID="0x056B20B2">
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<cook_pref>never</cook_pref>
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</property>
<property ID="0xF78469D6">
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<cook_pref>never</cook_pref>
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</property>
</properties>
</struct>
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<struct ID="0x868E4192" template="Structs/HoverThenHomeProjectile.xml"/>
<property ID="0xC8E16555" type="vector3f">
<default>0.0, 0.0, 0.0</default>
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<property ID="0x153C001B" type="float">
<default>0.0</default>
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<property ID="0x473B730B" type="float">
<default>0.0</default>
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<property ID="0xAEA60F24" type="asset" extensions="PART"/>
<property ID="0x38786921" type="asset" extensions="UNKN"/>
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<struct ID="0x9E63065F" template="Structs/DamageInfo.xml"/>
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<struct ID="0x50AE6E55" template="Structs/LaunchProjectileData.xml">
<properties>
<property ID="0x053AE4A7">
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<cook_pref>never</cook_pref>
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</property>
<property ID="0xCF201BFA">
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<cook_pref>never</cook_pref>
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</property>
<property ID="0x88137FA8">
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<cook_pref>never</cook_pref>
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</property>
<property ID="0xB2D02323">
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<cook_pref>never</cook_pref>
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<property ID="0xF344C0B0">
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<cook_pref>never</cook_pref>
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</property>
<property ID="0x056B20B2">
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<cook_pref>never</cook_pref>
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</property>
<property ID="0xF78469D6">
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<cook_pref>never</cook_pref>
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</property>
</properties>
</struct>
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<struct ID="0xC69F691A" type="multi">
<properties>
<struct ID="0xCF90D15E" template="Structs/HealthInfo.xml"/>
<struct ID="0x7B71AE90" template="Structs/DamageVulnerability.xml"/>
<property ID="0x71A5A198" type="character"/>
<property ID="0x55744160" type="asset" extensions="AFSM"/>
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<struct ID="0xA30EE999" template="Structs/ActorParameters.xml"/>
<property ID="0xD8C6D15C" type="asset" extensions="PART"/>
<property ID="0x9A094814" type="asset" extensions="CAUD"/>
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<struct ID="0x337F9524" template="Structs/DamageInfo.xml"/>
<property ID="0x053AE4A7" type="float">
<default>20.0</default>
</property>
</properties>
</struct>
<property ID="0x3196B2E7" type="color">
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<property ID="0x7CE5C47C" type="color">
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<property ID="0xF9656C39" type="color">
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<property ID="0xD7142AFE" type="color">
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<property ID="0xC3718EA0" type="float">
<default>0.0</default>
</property>
<property ID="0xD6FA5A52" type="float">
<default>0.0</default>
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<struct ID="0x45694DB0" template="Structs/SeedBoss1Stage.xml"/>
<struct ID="0x338C748D" template="Structs/SeedBoss1Stage.xml"/>
<struct ID="0xA8FF9E59" template="Structs/SeedBoss1Stage.xml"/>
<struct ID="0xDE4606F7" template="Structs/SeedBoss1Stage.xml"/>
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<properties>
<property ID="0xDCE1A940" type="asset" extensions="CMDL"/>
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</properties>
</struct>
<struct ID="0x40AC1FD4" template="Structs/DamageInfo.xml"/>
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<property ID="0xC2BE328D" type="MayaSpline"/>
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<struct ID="0x022FDCA5" template="Structs/ScannableParameters.xml"/>
</properties>
</struct>
</properties>
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<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
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<property name="Active" ID="0x255A4580:0x41435456"/>
<property name="LightParameters" ID="0x7E397FED:0xB028DB0E"/>
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<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>