PrimeWorldEditor/templates/mp2/Script/PlayerTurret.xml

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="3">
<name>PlayerTurret</name>
<properties version="NTSC">
<struct ID="0x255A4580" type="multi">
<property ID="0x494E414D"/>
<struct ID="0x5846524D" type="single"/>
<property ID="0x41435456"/>
<property ID="0x5D298A43"/>
</struct>
<property ID="0xEEADEFA6"/>
<property ID="0x17CD8B2A"/>
<property ID="0x1473DAD2"/>
<property ID="0x3650CE75"/>
<property ID="0x78520E6E"/>
<property ID="0xA39A5D72"/>
<property ID="0xFB2E32DB"/>
<property ID="0x1B3C8683"/>
<property ID="0xC6E48F18"/>
<struct ID="0x8E5F7E96" type="multi">
<property ID="0x119FBD31"/>
<property ID="0xF2D02613"/>
<property ID="0xEE1BE914"/>
<property ID="0x555FF80A"/>
</struct>
<property ID="0xC43360A7"/>
<property ID="0xA99D3DBE"/>
<property ID="0xE7234F72"/>
<property ID="0x3E2F7AFB"/>
<property ID="0x7CABD1F1"/>
<property ID="0x7EF976EB"/>
<property ID="0x035459FD"/>
</properties>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
</properties>
<assets/>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>