PrimeWorldEditor/templates/mp2demo/Script/PlayerActor.xml

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>PlayerActor</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0xF344C0B0" type="vector3f">
<default>0.0, 0.0, 0.0</default>
</property>
<property ID="0x2E686C2A" type="vector3f">
<default>0.0, 0.0, 0.0</default>
</property>
<property ID="0x75DBB375" type="float">
<default>1.0</default>
</property>
<property ID="0x2F2AE3E5" type="float">
<default>0.0</default>
</property>
<struct ID="0xCF90D15E" template="Structs/HealthInfo.xml"/>
<struct ID="0x7B71AE90" template="Structs/DamageVulnerability.xml"/>
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<property ID="0x405E5286" type="file" extensions="UNKN"/>
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<property ID="0xE25FB08C" type="character"/>
<struct ID="0x7E397FED" template="Structs/ActorParameters.xml"/>
<property ID="0xC08D1B93" type="bool">
<default>true</default>
</property>
<property ID="0x1E32523E" type="bool">
<default>true</default>
</property>
<property ID="0x1D8DD846" type="bool">
<default>true</default>
</property>
<property ID="0x33507998" type="long">
<default>4</default>
</property>
<property ID="0xB6832840" type="long">
<default>0</default>
</property>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
<property name="LightParameters" ID="0x7E397FED:0xB028DB0E"/>
</properties>
<assets>
<animparams source="property" force="0">0xE25FB08C</animparams>
<model source="property">0x7E397FED:0xC0BA9E18</model>
<model source="property">0x7E397FED:0x6B1FBC3A</model>
</assets>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>