PrimeWorldEditor/templates/mp2/Script/Ripper.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
<name>Ripper</name>
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<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0xBE73724A" type="long">
<default>0</default>
</property>
<struct ID="0xB3774750" template="Structs/PatternedInfo.xml">
<properties>
<property ID="0xF0790C1B">
<default>10.0</default>
</property>
</properties>
</struct>
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<struct ID="0x7E397FED" template="Structs/ActorParameters.xml"/>
<struct ID="0x6A2872D8" template="Structs/GrappleParameters.xml"/>
</properties>
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<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
<property name="LightParameters" ID="0x7E397FED:0xB028DB0E"/>
</properties>
<assets>
<animparams source="property">0xB3774750:0xE25FB08C</animparams>
<model source="property">0x7E397FED:0xC0BA9E18</model>
<model source="property">0x7E397FED:0x6B1FBC3A</model>
</assets>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>