PrimeWorldEditor/UI/WScanPreviewPanel.h

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#ifndef WSCANPREVIEWPANEL_H
#define WSCANPREVIEWPANEL_H
#include "IPreviewPanel.h"
namespace Ui {
class WScanPreviewPanel;
}
class WScanPreviewPanel : public IPreviewPanel
{
Q_OBJECT
public:
explicit WScanPreviewPanel(QWidget *parent = 0);
~WScanPreviewPanel();
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QSize sizeHint() const;
EResType ResType();
void SetResource(CResource *pRes);
private:
Ui::WScanPreviewPanel *ui;
};
#endif // WSCANPREVIEWPANEL_H