2016-01-02 17:24:40 +00:00
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<?xml version="1.0" encoding="UTF-8"?>
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2018-10-08 03:47:18 +00:00
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<PropertyTemplate ArchiveVer="4" Game="CorruptionProto">
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<PropertyArchetype Type="Struct">
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<Name>GrappleData</Name>
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<SubProperties>
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<Element Type="Int" ID="0x5DCF91E1">
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<DefaultValue>0</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0xC10219BF">
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<DefaultValue>true</DefaultValue>
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</Element>
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<Element Type="Float" ID="0x1A8DBEA7">
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<DefaultValue>5.0</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0xA439CA6A">
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<DefaultValue>true</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0x4B848C9B">
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<DefaultValue>false</DefaultValue>
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</Element>
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<Element Type="Struct" ID="0x5F669BA0" Archetype="GrappleBlock"/>
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<Element Type="Struct" ID="0xE2ACF76E" Archetype="GrappleBlock"/>
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<Element Type="Struct" ID="0x3F3A2EEB" Archetype="GrappleBlock"/>
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<Element Type="Struct" ID="0x424928B3" Archetype="GrappleBlock"/>
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<Element Type="Struct" ID="0x9FDFF136" Archetype="GrappleBlock"/>
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</SubProperties>
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</PropertyArchetype>
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</PropertyTemplate>
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