PrimeWorldEditor/templates/dkcr/Script/Retronome.xml

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<?xml version="1.0" encoding="UTF-8"?>
2018-10-08 03:47:18 +00:00
<ScriptObject ArchiveVer="4" Game="DKCReturns">
<Properties Type="Struct">
<Name>Retronome</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Float" ID="0x2539DE46">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x2D458535">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Bool" ID="0xA598CA16">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0xC9C29626">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x4E599427">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0xB7329CEC">
<DefaultValue>false</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>