PrimeWorldEditor/templates/mp1/Structs/LayerSwitch.xml

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<?xml version="1.0" encoding="UTF-8"?>
2018-10-08 03:47:18 +00:00
<PropertyTemplate ArchiveVer="4" Game="Prime">
<PropertyArchetype Type="Struct">
<Name>LayerSwitch</Name>
<Atomic>true</Atomic>
<SubProperties>
<Element Type="Asset" ID="0x0">
<Name>Room ID</Name>
<TypeFilter>
<Element>MREA</Element>
</TypeFilter>
</Element>
<Element Type="Int" ID="0x1">
<Name>Layer no</Name>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>