19 lines
331 B
C
19 lines
331 B
C
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#ifndef SMESHPOINTER_H
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#define SMESHPOINTER_H
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#include <Common/CAABox.h>
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#include <Common/types.h>
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#include <Core/ERenderCommand.h>
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#include <Scene/CSceneNode.h>
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#include <Resource/CMaterial.h>
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struct SMeshPointer
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{
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CSceneNode *pNode;
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u32 Asset;
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CAABox AABox;
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ERenderCommand Command;
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};
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#endif // SMESHPOINTER_H
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