PrimeWorldEditor/Resource/script/EVolumeShape.h

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#ifndef EVOLUMESHAPE
#define EVOLUMESHAPE
enum EVolumeShape
{
eNoShape,
eAxisAlignedBoxShape,
eBoxShape,
eEllipsoidShape,
eCylinderShape,
eCylinderLargeShape,
eConditionalShape,
eInvalidShape
};
#endif // EVOLUMESHAPE