PrimeWorldEditor/templates/mp3proto/Script/SteamBot.xml

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2016-01-02 17:24:40 +00:00
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>SteamBot</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<struct ID="0x11375EC0" type="multi">
<properties>
<property ID="0xBE5E86B9" type="character"/>
<struct ID="0xAB247451" template="Structs/LaunchProjectileData.xml"/>
<property ID="0x55C19435" type="float">
<default>100.0</default>
</property>
<property ID="0xB3A13BD4" type="float">
<default>20.0</default>
</property>
<property ID="0x0588C742" type="float">
<default>5.0</default>
</property>
<struct ID="0xB98CBA47" template="Structs/LaunchProjectileData.xml"/>
<property ID="0x296B1195" type="float">
<default>30.0</default>
</property>
<property ID="0xCF0BBE74" type="float">
<default>5.0</default>
</property>
<property ID="0xA0D2AF02" type="float">
<default>0.5</default>
</property>
<property ID="0xD7B53CDB" type="long">
<default>1</default>
</property>
<struct ID="0x8DBAEEF2" template="Structs/DamageInfo.xml"/>
<property ID="0x582B9B3B" type="float">
<default>5.0</default>
</property>
<property ID="0xBE4B34DA" type="float">
<default>0.0</default>
</property>
<property ID="0xEBB134B5" type="float">
<default>0.0</default>
</property>
<struct ID="0xCA91ECB0" template="Structs/LaunchProjectileData.xml"/>
<property ID="0xA296206A" type="float">
<default>5.0</default>
</property>
<property ID="0x10C7FD02" type="float">
<default>10.0</default>
</property>
<property ID="0xF6A752E3" type="float">
<default>0.0</default>
</property>
<property ID="0x802B706E" type="float">
<default>0.05</default>
</property>
<property ID="0x699DA662" type="float">
<default>0.0</default>
</property>
<property ID="0x8FFD0983" type="float">
<default>0.0</default>
</property>
<property ID="0xC80AC7DB" type="float">
<default>6.0</default>
</property>
<property ID="0x2E6A683A" type="float">
<default>3.0</default>
</property>
<struct ID="0x48BA8EB1" template="Structs/MayaSpline.xml"/>
<struct ID="0x180C38B0" template="Structs/MayaSpline.xml"/>
<struct ID="0x0F762790" template="Structs/MayaSpline.xml"/>
<struct ID="0x564BD8CD" template="Structs/MayaSpline.xml"/>
<property ID="0x9AA90B6B" type="float">
<default>1.0</default>
</property>
<property ID="0x7626EC89" type="float">
<default>5.0</default>
</property>
<property ID="0x50A9BD0D" type="float">
<default>5.0</default>
</property>
<property ID="0x7FC827A2" type="float">
<default>0.5</default>
</property>
<property ID="0xDEDD30A4" type="bool">
<default>true</default>
</property>
<property ID="0xF8243D17" type="bool">
<default>false</default>
</property>
</properties>
</struct>
<struct ID="0xB3774750" template="Structs/PatternedAITypedef.xml"/>
<struct ID="0x7E397FED" template="Structs/ActorParameters.xml"/>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
<property name="LightParameters" ID="0x7E397FED:0xB028DB0E"/>
</properties>
<assets>
<animparams source="property">0xB3774750:0xA244C9D8</animparams>
<animparams source="property">0x11375EC0:0xBE5E86B9</animparams>
</assets>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>