PrimeWorldEditor/templates/mp3/Structs/LayerSwitch.xml

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<?xml version="1.0" encoding="UTF-8"?>
<struct name="LayerSwitch" type="single">
<properties>
<property ID="0x00" name="Area ID" type="file" extensions="UNKN"/>
<struct ID="0x01" name="Layer ID" template="Structs/LayerID.xml"/>
</properties>
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</struct>