PrimeWorldEditor/templates/dkcr/Script/ForestBoss.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
<name>ForestBoss</name>
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<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml">
<properties>
<struct ID="0x5846524D">
<properties>
<property ID="0x01">
<default>0.0, 0.0, -90.0</default>
</property>
</properties>
</struct>
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</properties>
</struct>
<struct ID="0x7E397FED" template="Structs/ActorParameters.xml"/>
<struct ID="0xB3774750" template="Structs/PatternedAI.xml">
<properties>
<struct ID="0x7B71AE90">
<properties>
<property ID="0x10F37815">
<default>524322</default>
</property>
</properties>
</struct>
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<struct ID="0xD756416E">
<properties>
<property ID="0xF2D02613">
<default>1.0</default>
</property>
<property ID="0x26001979">
<default>20.0</default>
</property>
</properties>
</struct>
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<struct ID="0xCF90D15E">
<properties>
<property ID="0xF0668919">
<default>1.0</default>
</property>
</properties>
</struct>
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<property ID="0x3011B5DF">
<default>1.0</default>
</property>
</properties>
</struct>
<struct ID="0x4ACC5921" type="multi">
<properties>
<property ID="0xDA075C18" type="string"/>
<property ID="0x97E757ED" type="string"/>
<property ID="0x24426AEF" type="string"/>
<property ID="0xAA719632" type="float">
<default>1.5</default>
</property>
<property ID="0x8E52EB54" type="float">
<default>10.0</default>
</property>
<property ID="0x5DCF95C3" type="float">
<default>10.0</default>
</property>
<property ID="0x493F3DD8" type="float">
<default>1.0</default>
</property>
<property ID="0xCB3FD764" type="float">
<default>1.0</default>
</property>
<property ID="0x5B604872" type="float">
<default>1.0</default>
</property>
<struct ID="0xCA62889E" template="Structs/ForestBossStructA.xml"/>
<struct ID="0xDA392607" template="Structs/ForestBossStructA.xml"/>
<struct ID="0x30059956" template="Structs/ForestBossStructA.xml"/>
<struct ID="0x81C8CA71" template="Structs/ForestBossStructA.xml"/>
<struct ID="0x645FFAD4" type="multi">
<properties>
<struct ID="0x63F77B98" template="Structs/ForestBossStructC.xml"/>
<struct ID="0x8561E02D" template="Structs/ForestBossStructC.xml"/>
</properties>
</struct>
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<struct ID="0xC99A740E" template="Structs/ForestBossStructB.xml"/>
<struct ID="0x663339C4" template="Structs/ForestBossStructB.xml"/>
<struct ID="0x03540282" template="Structs/ForestBossStructB.xml"/>
</properties>
</struct>
</properties>
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<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
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<property name="LightParameters" ID="0x7E397FED:0xB028DB0E"/>
</properties>
<assets>
<animparams source="property">0xB3774750:0xA244C9D8</animparams>
<animparams source="property">0x4ACC5921:0x645FFAD4:0x63F77B98:0xB3774750:0xA244C9D8</animparams>
<animparams source="property">0x4ACC5921:0x645FFAD4:0x8561E02D:0xB3774750:0xA244C9D8</animparams>
</assets>
<rotation_type>enabled</rotation_type>
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<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>