111 lines
4.8 KiB
XML
111 lines
4.8 KiB
XML
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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptObject ArchiveVer="4" Game="DKCReturns">
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<Properties Type="Struct">
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<Name>PlayerActor</Name>
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<SubProperties>
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<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
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<Element Type="Vector" ID="0xF344C0B0">
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<DefaultValue>
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<X>0.0</X>
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<Y>0.0</Y>
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<Z>0.0</Z>
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</DefaultValue>
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</Element>
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<Element Type="Vector" ID="0x2E686C2A">
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<DefaultValue>
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<X>0.0</X>
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<Y>0.0</Y>
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<Z>0.0</Z>
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</DefaultValue>
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</Element>
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<Element Type="Float" ID="0x75DBB375">
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<DefaultValue>1.0</DefaultValue>
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</Element>
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<Element Type="Float" ID="0x2F2AE3E5">
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<DefaultValue>0.0</DefaultValue>
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</Element>
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<Element Type="Struct" ID="0xCF90D15E" Archetype="HealthInfo"/>
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<Element Type="Struct" ID="0x7B71AE90" Archetype="DamageVulnerability"/>
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<Element Type="Asset" ID="0xC27FFA8F">
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<TypeFilter>
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<Element>CMDL</Element>
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</TypeFilter>
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</Element>
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<Element Type="AnimationSet" ID="0xA244C9D8"/>
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<Element Type="Struct" ID="0xBF81C83E" Archetype="ShadowData"/>
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<Element Type="Struct" ID="0x7E397FED" Archetype="ActorParameters"/>
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<Element Type="Bool" ID="0xC08D1B93">
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<DefaultValue>true</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0x87613768">
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<DefaultValue>false</DefaultValue>
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</Element>
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<Element Type="String" ID="0xE2DDC4C1"/>
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<Element Type="Bool" ID="0x7859B520">
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<DefaultValue>false</DefaultValue>
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</Element>
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<Element Type="Int" ID="0x32FAB97E">
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<DefaultValue>0</DefaultValue>
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</Element>
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<Element Type="Float" ID="0xAA719632">
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<DefaultValue>0.0</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0x4743294F">
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<DefaultValue>false</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0xA6AA06D5">
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<DefaultValue>false</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0x73E7BFE9">
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<DefaultValue>false</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0x261E92A4">
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<DefaultValue>true</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0xC1B9C601">
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<DefaultValue>false</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0x27E50799">
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<DefaultValue>false</DefaultValue>
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</Element>
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<Element Type="Float" ID="0x22E046BA">
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<DefaultValue>0.0</DefaultValue>
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</Element>
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<Element Type="Float" ID="0xBE513E2B">
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<DefaultValue>1.0</DefaultValue>
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</Element>
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<Element Type="Struct" ID="0xE1BCEF23" Archetype="PlayerType">
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<SubProperties>
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<Element Type="Enum" ID="0x74059F59">
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<DefaultValue>0x1D137B4B</DefaultValue>
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</Element>
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</SubProperties>
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</Element>
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<Element Type="Struct" ID="0x963E45F6" Archetype="PlayerType">
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<SubProperties>
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<Element Type="Enum" ID="0x74059F59">
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<DefaultValue>0x1D137B4B</DefaultValue>
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</Element>
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</SubProperties>
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</Element>
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<Element Type="Struct" ID="0x6C75E2EA" Archetype="UnknownStruct8"/>
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<Element Type="Struct" ID="0x2E9827AD" Archetype="PlayerAlternateSkin"/>
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</SubProperties>
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</Properties>
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<EditorProperties>
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<NameProperty>0x255A4580:0x494E414D</NameProperty>
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<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
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<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
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<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
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<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
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<LightParametersProperty>0x7E397FED:0xB028DB0E</LightParametersProperty>
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</EditorProperties>
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<Assets>
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<Element Type="AnimParams" Source="Property" Location="0xA244C9D8"/>
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<Element Type="Model" Source="Property" Location="0xC27FFA8F"/>
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<Element Type="Model" Source="Property" Location="0x6C75E2EA:0xDAA9D4BE:0x5405F708"/>
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<Element Type="Model" Source="Property" Location="0x6C75E2EA:0xF361604C:0x5405F708"/>
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<Element Type="Model" Source="Property" Location="0x6C75E2EA:0x5D09F1DD:0x5405F708"/>
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</Assets>
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</ScriptObject>
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