PrimeWorldEditor/templates/DKCR/Structs/BopJumpData.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
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<Name>BopJumpData</Name>
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<SubProperties>
<Element Type="Float" ID="0xC2BE030D">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xC3BF43BE">
<DefaultValue>0.5</DefaultValue>
</Element>
<Element Type="Int" ID="0x3291B8A2">
<DefaultValue>1</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>