PrimeWorldEditor/templates/DKCR/Structs/ProjectileCollisionData.xml

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2016-01-02 17:24:40 +00:00
<?xml version="1.0" encoding="UTF-8"?>
2018-10-08 03:47:18 +00:00
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
<Name>ProjectileCollisionData</Name>
<SubProperties>
<Element Type="Int" ID="0xA9F8A74F">
<CookPreference>Always</CookPreference>
<DefaultValue>64</DefaultValue>
</Element>
<Element Type="Enum" ID="0xB674EA3D">
<DefaultValue>0x3AF0EDA3</DefaultValue>
<Values>
<Element Name="Unknown 1" ID="0x3AF0EDA3"/>
<Element Name="Unknown 2" ID="0xC4263063"/>
<Element Name="Unknown 3" ID="0x3D38B76"/>
<Element Name="Unknown 4" ID="0x183EE363"/>
</Values>
</Element>
<Element Type="Float" ID="0xF3D6E959">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Vector" ID="0xFEF3D2DA">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Vector" ID="0x2918609B">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>