PrimeWorldEditor/templates/DKCR/Structs/GenericCreatureData.xml

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2018-10-08 03:47:18 +00:00
<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
<Name>GenericCreatureData</Name>
2018-10-08 03:47:18 +00:00
<SubProperties>
<Element Type="Enum" ID="0xB3E0A3A">
<DefaultValue>0xDDB5F41</DefaultValue>
<Values>
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<Element Name="Unknown 2" ID="0x2FFDBA76"/>
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<Element Name="Unknown 4" ID="0xEEF648F8"/>
</Values>
</Element>
<Element Type="Asset" ID="0x19FF362">
<TypeFilter>
<Element>RULE</Element>
</TypeFilter>
</Element>
<Element Type="Float" ID="0x52AB1F08">
<DefaultValue>0.1</DefaultValue>
</Element>
<Element Type="Bool" ID="0x4B004257">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x24E95D15">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x558147C0">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0xD342942F">
<DefaultValue>false</DefaultValue>
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<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xF1BDD73E">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x374C17BA">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x490572F8">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0x2F2AE3E5">
<DefaultValue>55.0</DefaultValue>
</Element>
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<DefaultValue>true</DefaultValue>
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<DefaultValue>false</DefaultValue>
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<DefaultValue>false</DefaultValue>
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<DefaultValue>false</DefaultValue>
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<Element Type="Float" ID="0x6A1AF7F6">
<DefaultValue>60.0</DefaultValue>
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</Element>
<Element Type="Bool" ID="0x91FFEFED">
<DefaultValue>true</DefaultValue>
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<DefaultValue>false</DefaultValue>
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<Element Type="Bool" ID="0x47649C1B">
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<DefaultValue>true</DefaultValue>
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<Element Type="Bool" ID="0xC339FBB5">
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<DefaultValue>false</DefaultValue>
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</Element>
<Element Type="Bool" ID="0xF0993BFE">
<DefaultValue>false</DefaultValue>
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<DefaultValue>false</DefaultValue>
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<DefaultValue>false</DefaultValue>
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<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0xC336A4EF">
<DefaultValue>0.5</DefaultValue>
</Element>
<Element Type="Asset" ID="0x89CF2281">
<TypeFilter>
<Element>PART</Element>
</TypeFilter>
</Element>
<Element Type="Bool" ID="0xEE727579">
<DefaultValue>true</DefaultValue>
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<DefaultValue>false</DefaultValue>
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<Element Type="Bool" ID="0x3EE78313">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0xEB61C9C1">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Bool" ID="0x1BF83306">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Struct" ID="0x6B32E09E" Archetype="ModifyContactRules"/>
<Element Type="Struct" ID="0xB6AF2D99" Archetype="DespawnRules"/>
<Element Type="Struct" ID="0xAE27F052" Archetype="FixedDelayRules"/>
<Element Type="Struct" ID="0x5400B556" Archetype="HurlHeightRules"/>
<Element Type="Struct" ID="0x24F41DCB" Archetype="UnknownStruct132"/>
<Element Type="Struct" ID="0x55C89B60" Archetype="CollisionActors"/>
<Element Type="Struct" ID="0x1A5BA8DA" Archetype="UnknownStruct133"/>
<Element Type="Struct" ID="0x68FD49AE" Archetype="AnimGridModifierData"/>
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<Element Type="Bool" ID="0xC08E06AC">
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<Element Type="Bool" ID="0x8DFB1669">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Struct" ID="0xB0CED792" Archetype="SkinSwap"/>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>