2016-01-02 17:24:40 +00:00
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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
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<name>SteamBot</name>
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<properties>
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<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
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<struct ID="0x11375EC0" type="multi">
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<properties>
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<property ID="0xBE5E86B9" type="character"/>
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<property ID="0x55C19435" type="float">
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<default>100.0</default>
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<property ID="0xB3A13BD4" type="float">
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<default>20.0</default>
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<property ID="0x0588C742" type="float">
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<default>5.0</default>
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</property>
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<struct ID="0xB98CBA47" template="Structs/LaunchProjectileData.xml"/>
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<property ID="0x296B1195" type="float">
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<default>30.0</default>
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<property ID="0xCF0BBE74" type="float">
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<default>5.0</default>
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<property ID="0xA0D2AF02" type="float">
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<default>0.5</default>
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<property ID="0xD7B53CDB" type="long">
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<default>1</default>
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<struct ID="0x8DBAEEF2" template="Structs/DamageInfo.xml"/>
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<property ID="0x582B9B3B" type="float">
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<default>5.0</default>
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<default>0.0</default>
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<struct ID="0xCA91ECB0" template="Structs/LaunchProjectileData.xml"/>
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<property ID="0xA296206A" type="float">
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<default>5.0</default>
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<default>10.0</default>
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<property ID="0xF6A752E3" type="float">
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<default>0.0</default>
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<property ID="0x802B706E" type="float">
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<default>0.0</default>
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<default>0.0</default>
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<property ID="0xC80AC7DB" type="float">
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<default>6.0</default>
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<property ID="0x2E6A683A" type="float">
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<default>3.0</default>
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</property>
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2016-02-15 09:06:44 +00:00
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<property ID="0x48BA8EB1" type="MayaSpline"/>
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<property ID="0x180C38B0" type="MayaSpline"/>
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<property ID="0x0F762790" type="MayaSpline"/>
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<property ID="0x564BD8CD" type="MayaSpline"/>
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2016-01-02 17:24:40 +00:00
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<property ID="0x9AA90B6B" type="float">
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<default>1.0</default>
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<property ID="0x7626EC89" type="float">
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<default>5.0</default>
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</property>
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<property ID="0x50A9BD0D" type="float">
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<default>5.0</default>
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<property ID="0x7FC827A2" type="float">
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<default>0.5</default>
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</property>
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<property ID="0xDEDD30A4" type="bool">
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<default>true</default>
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<property ID="0xF8243D17" type="bool">
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<default>false</default>
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</struct>
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<struct ID="0xB3774750" template="Structs/PatternedAITypedef.xml"/>
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<struct ID="0x7E397FED" template="Structs/ActorParameters.xml"/>
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</properties>
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<states/>
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<messages/>
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<editor>
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<properties>
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<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
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<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
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<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
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<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
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<property name="Active" ID="0x255A4580:0x41435456"/>
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<property name="LightParameters" ID="0x7E397FED:0xB028DB0E"/>
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</properties>
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<assets>
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</assets>
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<rotation_type>enabled</rotation_type>
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<scale_type>enabled</scale_type>
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</editor>
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