PrimeWorldEditor/templates/dkcr/Structs/ProjectileCollisionData.xml

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<?xml version="1.0" encoding="UTF-8"?>
<struct name="ProjectileCollisionData" type="multi">
<properties>
<property ID="0xA9F8A74F" type="long">
<default>64</default>
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<cook_pref>always</cook_pref>
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</property>
<enum ID="0xB674EA3D">
<default>0x3AF0EDA3</default>
<enumerators>
<enumerator ID="0x3AF0EDA3" name="Unknown 1"/>
<enumerator ID="0xC4263063" name="Unknown 2"/>
<enumerator ID="0x03D38B76" name="Unknown 3"/>
<enumerator ID="0x183EE363" name="Unknown 4"/>
</enumerators>
</enum>
<property ID="0xF3D6E959" type="float">
<default>1.0</default>
</property>
<property ID="0xFEF3D2DA" type="vector3f">
<default>0.0, 0.0, 0.0</default>
</property>
<property ID="0x2918609B" type="vector3f">
<default>0.0, 0.0, 0.0</default>
</property>
</properties>
</struct>