2015-12-15 01:33:16 +00:00
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<?xml version="1.0" encoding="UTF-8"?>
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2018-10-08 03:47:18 +00:00
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<ScriptObject ArchiveVer="4" Game="DKCReturns">
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<Properties Type="Struct">
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<Name>AreaPath</Name>
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<SubProperties>
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<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
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<Element Type="Asset" ID="0xC27FFA8F">
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<TypeFilter>
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<Element>CMDL</Element>
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</TypeFilter>
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</Element>
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<Element Type="AnimationSet" ID="0xA244C9D8"/>
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<Element Type="Asset" ID="0xDE5709D9">
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<TypeFilter>
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<Element>CMDL</Element>
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</TypeFilter>
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</Element>
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<Element Type="Struct" ID="0x7E397FED" Archetype="ActorParameters"/>
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<Element Type="Enum" ID="0x474BCCE3">
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<DefaultValue>0x1F46814C</DefaultValue>
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<Values>
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<Element Name="Unknown 1" ID="0x1F46814C"/>
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<Element Name="Unknown 2" ID="0xDBE9ABC6"/>
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</Values>
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</Element>
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<Element Type="Bool" ID="0x7561F8F7">
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<DefaultValue>false</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0xD626B1D8">
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<DefaultValue>true</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0x45BB081B">
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<DefaultValue>false</DefaultValue>
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</Element>
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<Element Type="Float" ID="0x9DC43B9C">
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<DefaultValue>0.5</DefaultValue>
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</Element>
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<Element Type="Float" ID="0x1989E2E5">
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<DefaultValue>0.5</DefaultValue>
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</Element>
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<Element Type="Spline" ID="0xFA0EED84"/>
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<Element Type="Struct" ID="0x91FA7B19" Archetype="AreaPathStructA"/>
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<Element Type="Asset" ID="0x1B32DC50">
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<TypeFilter>
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<Element>PART</Element>
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</TypeFilter>
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</Element>
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<Element Type="Asset" ID="0x7C642C9C">
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<TypeFilter>
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<Element>CAUD</Element>
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</TypeFilter>
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</Element>
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</SubProperties>
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</Properties>
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<EditorProperties>
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<NameProperty>0x255A4580:0x494E414D</NameProperty>
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<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
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<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
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<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
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<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
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<LightParametersProperty>0x7E397FED:0xB028DB0E</LightParametersProperty>
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</EditorProperties>
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<Assets>
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<Element Type="Model" Source="Property" Location="0xC27FFA8F"/>
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</Assets>
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</ScriptObject>
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