PrimeWorldEditor/templates/mp2demo/Structs/LayerSwitch.xml

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2016-01-02 17:24:40 +00:00
<?xml version="1.0" encoding="UTF-8"?>
2018-10-08 03:47:18 +00:00
<PropertyTemplate ArchiveVer="4" Game="EchoesDemo">
<PropertyArchetype Type="Struct">
<Name>LayerSwitch</Name>
<Atomic>true</Atomic>
<SubProperties>
<Element Type="Asset" ID="0x0">
<Name>Area ID</Name>
</Element>
<Element Type="Int" ID="0x1">
<Name>Layer #</Name>
<DefaultValue>0</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>