PrimeWorldEditor/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.12)
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set(MACOSX_DEPLOYMENT_TARGET 10.10)
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# Use release build type as default (assimp complains if this is unset)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release)
endif()
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project(PrimeWorldEditor CXX)
# Ensure submodules checked out
if (NOT EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/externals/LibCommon/CMakeLists.txt)
message(FATAL_ERROR "Please run 'git submodules update --init --recursive' to fetch submodules.")
endif()
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include(./dew.cmake)
integrate_dew()
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include(cmake/generate_product_version.cmake)
if(MSVC)
add_compile_options(/WX /wd4267 /wd4100 /wd4101 /wd4189)
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else()
add_compile_options(-Wno-multichar -Wno-undefined-var-template)
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endif()
if(APPLE)
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add_compile_definitions(GL_SILENCE_DEPRECATION)
endif()
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# Set where the binary files will be built. The program will not execute from
# here. You must run "make install" to install these to the proper location
# as defined above.
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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# Directly integrate libcommon and block install targets
set(LIBCOMMON_GENERATE_INSTALL_TARGETS OFF)
set(CODEGEN_GENERATE_INSTALL_TARGETS OFF)
set(CODEGEN_BUILD_PACKAGE_DURING_CONFIGURE ON)
add_subdirectory(externals/LibCommon)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/externals/stb)
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add_subdirectory(src/Core)
add_subdirectory(src/Editor)