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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version= "4" >
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<name > Water</name>
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<properties >
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<property ID= "0x00" name= "Name" type= "string" />
<property ID= "0x01" name= "Position" type= "vector3f" />
<property ID= "0x02" name= "Volume" type= "vector3f" />
<struct ID= "0x03" name= "DamageInfo" template= "Structs/DamageInfo.xml" />
<property ID= "0x04" name= "Unknown 1" type= "vector3f" />
<property ID= "0x05" name= "Unknown 2" type= "long" />
<property ID= "0x06" name= "Unknown 3" type= "bool" />
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<property ID= "0x07" name= "Display Fluid Surface" type= "bool" />
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<property ID= "0x08" name= "Texture 1" type= "file" extensions= "TXTR" />
<property ID= "0x09" name= "Texture 2" type= "file" extensions= "TXTR" />
<property ID= "0x0A" name= "Texture 3" type= "file" extensions= "TXTR" />
<property ID= "0x0B" name= "Texture 4" type= "file" extensions= "TXTR" />
<property ID= "0x0C" name= "Texture 5" type= "file" extensions= "TXTR" />
<property ID= "0x0D" name= "Texture 6" type= "file" extensions= "TXTR" />
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<property ID= "0x0E" name= "Unknown 5" type= "vector3f" />
<property ID= "0x0F" name= "Unknown 6" type= "float" />
<property ID= "0x10" name= "Unknown 7" type= "float" />
<property ID= "0x11" name= "Unknown 8" type= "float" />
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<property ID= "0x12" name= "Active" type= "bool" />
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<property ID= "0x13" name= "Unknown 10" type= "long" />
<property ID= "0x14" name= "Unknown 11" type= "bool" />
<property ID= "0x15" name= "Unknown 12" type= "float" />
<struct ID= "0x16" name= "FluidUVMotion" type= "single" >
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<properties >
<property ID= "0x00" name= "Unknown 13" type= "long" />
<property ID= "0x01" name= "Unknown 14" type= "float" />
<property ID= "0x02" name= "Unknown 15" type= "float" />
<property ID= "0x03" name= "Unknown 16" type= "float" />
<property ID= "0x04" name= "Unknown 17" type= "float" />
<property ID= "0x05" name= "Unknown 18" type= "long" />
<property ID= "0x06" name= "Unknown 19" type= "float" />
<property ID= "0x07" name= "Unknown 20" type= "float" />
<property ID= "0x08" name= "Unknown 21" type= "float" />
<property ID= "0x09" name= "Unknown 22" type= "float" />
<property ID= "0x0A" name= "Unknown 23" type= "long" />
<property ID= "0x0B" name= "Unknown 24" type= "float" />
<property ID= "0x0C" name= "Unknown 25" type= "float" />
<property ID= "0x0D" name= "Unknown 26" type= "float" />
<property ID= "0x0E" name= "Unknown 27" type= "float" />
<property ID= "0x0F" name= "Unknown 28" type= "float" />
<property ID= "0x10" name= "Unknown 29" type= "float" />
</properties>
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</struct>
<property ID= "0x17" name= "Unknown 30" type= "float" />
<property ID= "0x18" name= "Unknown 31" type= "float" />
<property ID= "0x19" name= "Unknown 32" type= "float" />
<property ID= "0x1A" name= "Unknown 33" type= "float" />
<property ID= "0x1B" name= "Unknown 34" type= "float" />
<property ID= "0x1C" name= "Unknown 35" type= "float" />
<property ID= "0x1D" name= "Unknown 36" type= "float" />
<property ID= "0x1E" name= "Unknown 37" type= "float" />
<property ID= "0x1F" name= "Unknown 38" type= "color" />
<property ID= "0x20" name= "Unknown 39" type= "color" />
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<property ID= "0x21" name= "Enter Particle" type= "file" extensions= "PART" >
<description > This particle plays when an actor/projectile enters the water. It also plays when the morph ball is rolling in it at surface level.</description>
</property>
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<property ID= "0x22" name= "Particle 2" type= "file" extensions= "PART" />
<property ID= "0x23" name= "Particle 3" type= "file" extensions= "PART" />
<property ID= "0x24" name= "Particle 4" type= "file" extensions= "PART" />
<property ID= "0x25" name= "Particle 5" type= "file" extensions= "PART" />
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<property ID= "0x26" name= "Sound? 1" type= "long" />
<property ID= "0x27" name= "Sound? 2" type= "long" />
<property ID= "0x28" name= "Sound? 3" type= "long" />
<property ID= "0x29" name= "Sound? 4" type= "long" />
<property ID= "0x2A" name= "Sound? 5" type= "long" />
<property ID= "0x2B" name= "Unknown 40" type= "float" />
<property ID= "0x2C" name= "Unknown 41" type= "long" />
<property ID= "0x2D" name= "Unknown 42" type= "float" />
<property ID= "0x2E" name= "Unknown 43" type= "float" />
<property ID= "0x2F" name= "Unknown 44" type= "float" />
<property ID= "0x30" name= "Unknown 45" type= "float" />
<property ID= "0x31" name= "Unknown 46" type= "float" />
<property ID= "0x32" name= "Unknown 47" type= "float" />
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<property ID= "0x33" name= "Heat Wave Height" type= "float" />
<property ID= "0x34" name= "Heat Wave Speed" type= "float" />
<property ID= "0x35" name= "Heat Wave Color" type= "color" />
<property ID= "0x36" name= "Lightmap Texture" type= "file" extensions= "TXTR" />
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<property ID= "0x37" name= "Unknown 51" type= "float" />
<property ID= "0x38" name= "Unknown 52" type= "float" />
<property ID= "0x39" name= "Unknown 53" type= "float" />
<property ID= "0x3A" name= "Unknown 54" type= "long" />
<property ID= "0x3B" name= "Unknown 55" type= "long" />
<property ID= "0x3C" name= "DO NOT ENABLE - WILL CRASH" type= "bool" />
<property ID= "0x3D" name= "Ignore" type= "short" />
<property ID= "0x3E" name= "Ignore" type= "short" />
</properties>
<editor >
<properties >
<property name= "InstanceName" ID= "0x00" />
<property name= "Position" ID= "0x01" />
<property name= "Scale" ID= "0x02" />
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<property name= "Active" ID= "0x09" />
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</properties>
<assets />
<rotation_type > disabled</rotation_type>
<scale_type > volume</scale_type>
<preview_volume shape= "Box" />
</editor>
</ScriptTemplate>