PrimeWorldEditor/templates/dkcr/Structs/AnimGridModifierData.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
<Name>AnimGridModifierData</Name>
<SubProperties>
<Element Type="Int" ID="0xA1266897">
<CookPreference>Always</CookPreference>
<DefaultValue>-1</DefaultValue>
</Element>
<Element Type="Bool" ID="0x7BE67947">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Bool" ID="0x6EF66FAA">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x4432CCD6">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0xF0CC73C9">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x2B73202E">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0xCFC6720E">
<DefaultValue>false</DefaultValue>
</Element>
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<Element Type="Struct" ID="0x900FB99C" Archetype="LocomotionContextEnum"/>
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<Element Type="Enum" ID="0x6F74F82F">
<DefaultValue>0xE21173B7</DefaultValue>
<Values>
<Element Name="Unknown 1" ID="0xE21173B7"/>
<Element Name="Unknown 2" ID="0x22AD3DF8"/>
</Values>
</Element>
<Element Type="Enum" ID="0x611F9F41">
<DefaultValue>0xD751E807</DefaultValue>
<Values>
<Element Name="Unknown 1" ID="0xD751E807"/>
<Element Name="Unknown 2" ID="0x4833201D"/>
<Element Name="Unknown 3" ID="0x72A3F8CD"/>
<Element Name="Unknown 4" ID="0xC18C49C9"/>
</Values>
</Element>
<Element Type="Struct" ID="0x42A7922C" Archetype="UnknownStruct9"/>
<Element Type="Struct" ID="0xE67EF99E" Archetype="TrackPlayer"/>
<Element Type="Struct" ID="0x7873EFD9" Archetype="UnknownStruct10"/>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>