PrimeWorldEditor/UI/CModelEditorWindow.h

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#ifndef CMODELEDITORWINDOW_H
#define CMODELEDITORWINDOW_H
#include <QMainWindow>
#include <Core/CRenderer.h>
#include <Core/CResCache.h>
#include <Core/CSceneManager.h>
#include <Resource/CFont.h>
#include <Resource/model/CModel.h>
#include <Scene/CModelNode.h>
namespace Ui {
class CModelEditorWindow;
}
class CModelEditorWindow : public QMainWindow
{
Q_OBJECT
enum EDrawMode {
eDrawMesh, eDrawSphere, eDrawSquare
};
Ui::CModelEditorWindow *ui;
CRenderer *mpRenderer;
CSceneManager *mpScene;
CModel *mpCurrentModel;
CToken mModelToken;
CModelNode *mpCurrentModelNode;
CMaterial *mpCurrentMat;
CMaterialPass *mpCurrentPass;
bool mIgnoreSignals;
EDrawMode mDrawMode;
float mViewportAspectRatio;
public:
explicit CModelEditorWindow(QWidget *parent = 0);
~CModelEditorWindow();
void SetActiveModel(CModel *pModel);
void closeEvent(QCloseEvent *pEvent);
public slots:
void SetActiveMaterial(int MatIndex);
void SetActivePass(int PassIndex);
void UpdateMaterial();
void UpdateMaterial(int Value);
void UpdateMaterial(int ValueA, int ValueB);
void UpdateMaterial(double Value);
void UpdateMaterial(bool Value);
void UpdateMaterial(QColor eColorProperty);
void UpdateUI(int Value);
void UpdateAnimParamUI(int Mode);
void PaintViewport(CCamera& Camera);
void SetViewportSize(int Width, int Height);
private:
void ActivateMatEditUI(bool Active);
void RefreshMaterial();
enum EModelEditorWidget
{
eSetSelectComboBox,
eMatSelectComboBox,
eEnableTransparencyCheckBox,
eEnablePunchthroughCheckBox,
eEnableReflectionCheckBox,
eEnableSurfaceReflectionCheckBox,
eEnableDepthWriteCheckBox,
eEnableOccluderCheckBox,
eEnableLightmapCheckBox,
eEnableLightingCheckBox,
eSourceBlendComboBox,
eDestBlendComboBox,
eIndTextureResSelector,
eKonstColorPickerA,
eKonstColorPickerB,
eKonstColorPickerC,
eKonstColorPickerD,
ePassTableWidget,
eTevKColorSelComboBox,
eTevKAlphaSelComboBox,
eTevRasSelComboBox,
eTevTexSelComboBox,
eTevTexSourceComboBox,
ePassTextureResSelector,
eTevColorComboBoxA,
eTevColorComboBoxB,
eTevColorComboBoxC,
eTevColorComboBoxD,
eTevColorOutputComboBox,
eTevAlphaComboBoxA,
eTevAlphaComboBoxB,
eTevAlphaComboBoxC,
eTevAlphaComboBoxD,
eTevAlphaOutputComboBox,
eAnimModeComboBox,
eAnimParamASpinBox,
eAnimParamBSpinBox,
eAnimParamCSpinBox,
eAnimParamDSpinBox,
};
private slots:
void on_actionConvert_to_DDS_triggered();
void on_actionOpen_triggered();
void on_actionSave_triggered();
void on_MeshPreviewButton_clicked();
void on_SpherePreviewButton_clicked();
void on_FlatPreviewButton_clicked();
void on_ClearColorPicker_colorChanged(const QColor &);
signals:
void Closed();
};
#endif // CMODELEDITORWINDOW_H