PrimeWorldEditor/templates/dkcr/Structs/ProjectileRenderData.xml

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<?xml version="1.0" encoding="UTF-8"?>
<struct name="ProjectileRenderData" type="multi">
<properties>
<enum ID="0x0B918579">
<default>0x21D587F4</default>
<enumerators>
<enumerator ID="0x21D587F4" name="Unknown 1"/>
<enumerator ID="0xA14E7FCD" name="Unknown 2"/>
<enumerator ID="0xB4C231F7" name="Unknown 3"/>
</enumerators>
</enum>
<struct ID="0x28E076FD" type="multi">
<properties>
<property ID="0xC27FFA8F" type="asset" extensions="CMDL"/>
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</properties>
</struct>
<struct ID="0x8CDE5BD9" type="multi">
<properties>
<property ID="0x210190C6" type="character"/>
</properties>
</struct>
<struct ID="0x5CB27470" type="multi">
<properties>
<property ID="0xF496803D" type="float">
<default>0.0</default>
</property>
</properties>
</struct>
</properties>
</struct>