2016-01-02 17:24:40 +00:00
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<?xml version="1.0" encoding="UTF-8"?>
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2018-10-08 03:47:18 +00:00
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<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
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<PropertyArchetype Type="Struct">
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<Name>ProjectileBounceData</Name>
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<SubProperties>
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<Element Type="Int" ID="0x96B863C5">
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<DefaultValue>1</DefaultValue>
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</Element>
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<Element Type="Asset" ID="0xF1925576">
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<TypeFilter>
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<Element>CAUD</Element>
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</TypeFilter>
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</Element>
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<Element Type="Float" ID="0x76C79503">
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<DefaultValue>1.0</DefaultValue>
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</Element>
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<Element Type="Asset" ID="0x217C37C2">
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<TypeFilter>
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<Element>PART</Element>
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</TypeFilter>
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</Element>
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<Element Type="Bool" ID="0x8EC68A96">
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<DefaultValue>false</DefaultValue>
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</Element>
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<Element Type="Float" ID="0xEC56E80D">
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<DefaultValue>1.0</DefaultValue>
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</Element>
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<Element Type="Vector" ID="0x8E55276E">
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<DefaultValue>
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<X>1.0</X>
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<Y>1.0</Y>
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<Z>0.0</Z>
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</DefaultValue>
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</Element>
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</SubProperties>
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</PropertyArchetype>
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</PropertyTemplate>
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