PrimeWorldEditor/templates/mp2demo/Script/MediumIng.xml

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<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>MediumIng</name>
<modules>
<module>GeomBlobV2.rel</module>
<module>MediumIng.rel</module>
</modules>
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<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<struct ID="0xB3774750" template="Structs/PatternedInfo.xml">
<properties>
<property ID="0x020C78BB">
<default>360.0</default>
</property>
<struct ID="0xCF90D15E">
<properties>
<property ID="0xF0668919">
<default>150.0</default>
</property>
</properties>
</struct>
<property ID="0x4BC4C4D9">
<default>1</default>
</property>
</properties>
</struct>
<property ID="0xC96AE3DF" type="long">
<default>0</default>
</property>
<struct ID="0x7E397FED" template="Structs/ActorParameters.xml"/>
<property ID="0x9579B1F2" type="float">
<default>50.0</default>
</property>
<property ID="0x4D1D840D" type="float">
<default>4.0</default>
</property>
<property ID="0xD189A7AA" type="float">
<default>10.0</default>
</property>
<property ID="0xF3EA2DEF" type="float">
<default>20.0</default>
</property>
<struct ID="0xC9416034" template="Structs/DamageInfo.xml"/>
<property ID="0x636F11E5" type="float">
<default>10.0</default>
</property>
<struct ID="0xD2254430" template="Structs/DamageInfo.xml"/>
<property ID="0xB787F412" type="float">
<default>10.0</default>
</property>
<struct ID="0x49C8D0C7" template="Structs/DamageVulnerability.xml"/>
<property ID="0x15294900" type="float">
<default>2.0</default>
</property>
<property ID="0x9D3CFEB0" type="float">
<default>15.0</default>
</property>
<property ID="0xDC2BC136" type="float">
<default>30.0</default>
</property>
<property ID="0x74FFED99" type="float">
<default>5.0</default>
</property>
<property ID="0x35E8D21F" type="float">
<default>40.0</default>
</property>
<property ID="0xB93573F7" type="float">
<default>1.0</default>
</property>
<property ID="0x8F1D597C" type="float">
<default>0.5</default>
</property>
<property ID="0x7A9F8249" type="character"/>
<struct ID="0x38CF133B" template="Structs/ActorParameters.xml"/>
<property ID="0x0767060D" type="MayaSpline"/>
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<struct ID="0x0E6B1E70" template="Structs/CameraShakerData.xml"/>
<struct ID="0xF683FE08" template="Structs/DamageInfo.xml"/>
<property ID="0xA77F6212" type="float">
<default>25.0</default>
</property>
<property ID="0x9CF01473" type="float">
<default>25.0</default>
</property>
<property ID="0xBD3EFE7D" type="color">
<default>1.0, 1.0, 1.0, 1.0</default>
</property>
<property ID="0xD24B888F" type="float">
<default>2.0</default>
</property>
<property ID="0xB459C3E9" type="MayaSpline"/>
<property ID="0x323E4ED0" type="MayaSpline"/>
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<property ID="0x079BC576" type="file" extensions="PART"/>
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<property ID="0x7CB63CD3" type="long">
<default>-1</default>
</property>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
<property name="LightParameters" ID="0x7E397FED:0xB028DB0E"/>
</properties>
<assets>
<animparams source="property">0xB3774750:0xE25FB08C</animparams>
<animparams source="property">0x7A9F8249</animparams>
<model source="property">0x7E397FED:0xC0BA9E18</model>
<model source="property">0x7E397FED:0x6B1FBC3A</model>
<model source="property">0x38CF133B:0xC0BA9E18</model>
<model source="property">0x38CF133B:0x6B1FBC3A</model>
</assets>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>